ShadPS4 Pre (2025/01/21) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* texture_cache: Lock when updating image. (#2198) * externals: Update vulkan-headers (#2197) Download: ShadPS4 Pre (2025/01/21) : 1cloudfile gofile mirrorace mirrored qiwi ranoz send usersdrive Source: Here Follow the rest of this piece …
Read More »rpcs3 Git (2025/01/21)
rpcs3 Git (2025/01/21) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »rpcs3 Git (2025/01/21)
rpcs3 Git (2025/01/21) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »Dolphin Git 2412-177
Dolphin Git 2412-177 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original …
Read More »Rayman [PS1] Review & Longplay [1995]
Rayman (1995) β A Timeless PlayStation Classic Revisited Introduction In the mid-90s, a golden age for platformers, Ubisoft introduced the world to a limbless hero who would become one of gamingβs most iconic mascots. Rayman, released in 1995 for the PlayStation, was a groundbreaking 2D platformer that showcased stunning visuals, …
Read More »Mesen2 Git (2025/01/21)
Mesen2 Git (2025/01/21) is compiled. Mesen is a NES/Famicom emulator and NSF player. It is still a work in progress β some features are currently incomplete or may change in future versions. Mesen Features:* High Accuracy β A lot of effort has gone into making Mesen as accurate as possible* …
Read More »PCSX-Redux Git (2025/01/20)
PCSX-Redux Git (2025/01/20) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Pre (2025/01/20)
ShadPS4 Pre (2025/01/20) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* texture_cache: Prevent unregistered images from being tracked. (#2196) * Implement IMAGE_ATOMIC_SWAP (#2194) * Additional libSceNpManager functions and cleanup (#2195) * hotfix: Move some command buffer references down. * Fix SurfaceFormat Format4_4_4_4 (#2193) …
Read More »Fceux Git (2025/01/20)
Fceux Git (2025/01/20) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, …
Read More »mGBA Git (2025/01/20)
mGBA Git (2025/01/20) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. Features:* Highly accurate Game Boy Advance hardware support[1]. * Game …
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