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Welcome to Trek.Pub

Welcome. We create and host blogs for people we friend on the internet. The only thing you will find here (on our main page) is a directory of all blogs we host as well as a mash up of their recent postings pooled into our main page. If interested in space for a project, reach out here.

ShadPS4 Git (2024/07/31)

ShadPS4 Git (2024/07/31) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Reorganization of includes (#348) * shader_recompiler: Small instruction parsing refactor/bugfixes (#340) * Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk * Add pthread_attr_getstacksize thunk * Donā€™t download unnecessary DLLs (#341) * Fix SearchFree function …

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ShadPS4 Git (2024/07/30)

ShadPS4 Git (2024/07/30) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* kernel: Implement sceKernelSetVirtualRangeName (#338) Download: ShadPS4 Git (2024/07/30) : 1cloudfile buzzheavier mirrorace mirrored mixdrop send usersdrive Source: Here Follow the rest of this piece over at: Retro-Replay.com (Read More), a wonderful place …

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ShadPS4 Git (2024/07/30)

ShadPS4 Git (2024/07/30) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* kernel: Implement sceKernelSetVirtualRangeName (#338) Download: ShadPS4 Git (2024/07/30) : 1cloudfile buzzheavier mirrorace mirrored mixdrop send usersdrive Source: Here Follow the rest of this piece over at: Retro-Replay.com (Read More), a wonderful place …

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DuckStation Git (2024/07/30)

DuckStation Git (2024/07/30) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. ā€œHackā€ options are discouraged, the default configuration should support all playable games with …

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