PCSX-Redux Git (2024/12/28) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »PPSSPP Git (2024/12/29)
PPSSPP Git (2024/12/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. PPSSPP Git Changelog:* Merge pull request #19777 from hrydgard/improve-triangle-culling * Compute and cull by triangle area early before writing 4-groups of triangles * Cull 4-groups of triangles early …
Read More »Flycast Git (2024/12/29)
Flycast Git (2024/12/29) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast. Flycast Git changelog:* Merge remote-tracking branch ‘origin/dev’ * dreamconn: open pause menu when LT+RT+Start is pressed * dreamconn: send data with socket to avoid fragmentation. Build fix * dreamconn: send buzzer messages. …
Read More »BizHawk Git (2024/12/29)
BizHawk Git (2024/12/29) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. BizHawk Supported Systems* Apple II * Atari * Video Computer …
Read More »BizHawk Git (2024/12/29)
BizHawk Git (2024/12/29) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. BizHawk Supported Systems* Apple II * Atari * Video Computer …
Read More »mGBA Git (2024/12/29)
mGBA Git (2024/12/29) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. Features:* Highly accurate Game Boy Advance hardware support[1]. * Game …
Read More »ShadPS4 Pre (2024/12/28)
ShadPS4 Pre (2024/12/28) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Handle RectList primitives in Geometry shaders (#1936) * Update zh_CN translation (#1946) * texture_cache: Don’t read max ansio value if not aniso filter (#1942) * Updated dev team (sorry frodo , the …
Read More »ShadPS4 Pre (2024/12/28)
ShadPS4 Pre (2024/12/28) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Handle RectList primitives in Geometry shaders (#1936) * Update zh_CN translation (#1946) * texture_cache: Don’t read max ansio value if not aniso filter (#1942) * Updated dev team (sorry frodo , the …
Read More »rpcs3 Git (2024/12/28)
rpcs3 Git (2024/12/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »rpcs3 Git (2024/12/28)
rpcs3 Git (2024/12/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
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