ShadPS4 Pre (2025/01/06) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039) * fix scePlayGoGetLocus (#2067) * translation: Update Finnish translation (#2057) * vk_instance: Enable additional debug tagging if crash diagnostics is enabled. (#2066) * infra: require the log to …
Read More »Monthly Archives: January 2025
Classic99 v399.72b
Classic99 v399.72b is released. Classic99 is a freeware TI-99/4A emulator for Windows 9x.Classic99 runs most stuff fine:ā More filesystem debugā Added ability to set Program Counter (disasm page)ā Added better description of file header mismatchā Added better detection of TIFILES headerā Fixed broken host text file fixed/variable determinationā Commented out …
Read More »BizHawk Git (2025/01/06)
BizHawk Git (2025/01/06) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. BizHawk Supported Systems* Apple II * Atari * Video Computer …
Read More »Dolphin Git 2412-102
Dolphin Git 2412-102 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original …
Read More »BizHawk Git (2025/01/06)
BizHawk Git (2025/01/06) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores. BizHawk Supported Systems* Apple II * Atari * Video Computer …
Read More »GearSystem Git (2025/01/06)
GearSystem Git (2025/01/06) is complied. GearSystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux. The main focus of this emulator is readability of source code with very high compatibility. Features:ā Highly accurate Z80 core.ā Multi-Mapper support: …
Read More »PCSX-Redux Git (2025/01/05)
PCSX-Redux Git (2025/01/05) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »DuckStation Git (2025/01/05)
DuckStation Git (2025/01/05) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. āHackā options are discouraged, the default configuration should support all playable games with …
Read More »ShadPS4 Pre (2025/01/05)
ShadPS4 Pre (2025/01/05) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* bump up vector size to 64 in image_info and image_binding (#2055) * macOS build fixed; `indirect_args_addr` moved out from queues context * hot-fix: amdgpu: use different indirect dispatch packet on ASC * …
Read More »Ares Git (2025/01/05)
Ares Git (2025/01/05) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation. ares currently emulates the following 27 hardware devices:* Famicom + Famicom Disk System * Super Famicom + Super Game …
Read More »