Ryujinx Git (2023/07/02) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS. Ryujinx Git changelog:* [Ryujinx.Graphics.Gpu] Address dotnet-format issues …
Read More »Monthly Archives: July 2023
yuzu Git (2023/07/02)
yuzu Git (2023/07/02) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by …
Read More »Ryujinx Git (2023/07/01)
Ryujinx Git (2023/07/01) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS. Ryujinx Git changelog:* [Ryujinx.Graphics.Vulkan] Address dotnet-format issues …
Read More »yuzu Git (2023/07/01)
yuzu Git (2023/07/01) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by …
Read More »WinVICE r44166
WinVICE r44166 is released. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610). WinVICE Changelog:r44163 …
Read More »NegaMAME v0.256.1
NegaMAME v0.256.1 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in …
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